Either way, this event and this place were pivotal in Ashley's life. The mission may have been to kill his family, or kill an unnamed witness and their family, or another objective that accidentally resulted in the deaths of a family. Ashley may have been here on a picnic, or on a mission. Location of many cutscenes: an unnamed hill in Valendia. This place is seen repeatedly, in his memories and the visions induced by Sydney and the DarkĬutscene Location: Duke Bardoba's Manor, GraylandsĬutscene Location: a mile away from Leá Monde, near the entrance to the Wine Cellar Nobility of Valendia, the only representative member being Duke BardobaĪshley, just outside of the shadow of the large oak tree on the crest of the hill where the crux of his life occurred.Müllunkamp (revived religion and political faction).Valendia Knights of the Peace (VKP) with Head Quarters in Valnain.5.7 Town Center West (South of Tircolas Flow)įactions Main article: Ivalicians Past and Present in Vagrant Story.Anecdotal evidence is given of attempts at regime change by the more covert branches of the Valendia Knights of the Peace, in Ashley's flashbacks and the testimony of Rosencrantz. Valendia may well have carved itself considerable new territory in recent years, even to the extent of annexing other nearby nations. Within Ivalice lies the country of Valendia it is an early-stage constitutional monarchy, with nobility wielding a considerable degree of power in politics, despite official power being in the hands of a Parliament. Thus, for example, Undercity West is presented in five sections, for the parts of it that can be visited coming from Town Center West, City Walls East, Abandoned Mines B2, and then opened with the Silver Key and Rood Inverse.įor more on the history of the Vagrant Story setting created by Yasumi Matsuno, including events that occurred in the past and future and in other games, see the article Ivalice. The sections from Leá Monde onwards are presented as in the individual area pages: in order of appearance as they become accessible ingame. Gameplay, however, is restricted to mostly Leá Monde, with the exception of a beginning sequence in Duke Bardoba's Manor. The cursed city of Leá Monde and four locations outside of Leá Monde are seen in cutscenes. Hand of Light + Rhomphaia will make either a Hand of Light or Rhomphaia, depending on which blade is in the first positionĪlthough it is seen on and wielded by a succession of Ghost-armor bosses in the first playthrough, it never drops from any of them, and cannot be obtained until a New Game Plus, in the Second Iron Maiden, with multiple drops of weapons at 10/255 or more, in HAGANE, SILVER and DAMASCUS.Ivalice is the grander setting of Vagrant Story, and cities and towns in it are mentioned in dialogue.Holy Win plus Rhomphaia makes a Rhomphaia.Staff: combination of Rhomphaia and Sage's Cane makes a Destroyer, and Wakizashi takes on the Rhomphaia's role, sort of, by making a Sage's Cane when combined with one.Since Rhomphaia, like Hand of Light and Holy Win, combines to (almost) always make the other weapon Design (see Heavy Mace Combinations), it can be seen as separate from normal Progressions. Like the Holy Win Great Sword and the Hand of Light Heavy Mace, it imparts its material type to any weapon without changing the Design. Like all Swords but the Rapier (Piercing), it is Edged Type, and is preferably used with Edged-Type Grips. Like all Swords, a Short Weapon, it can be used with a Shield. Rhomphaia is the twelfth- Tier ultimate Sword like Hand of Light and Holy Win, it has unusual properties in Combinations.
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